![]() ![]() You’re free to feel how you feel about these topics, but an online video game forum is not the place for it. Violations of these rules may result in temporary, or permanent bans.īe an adult, excessive profanity does not help make your point. The following items are not acceptable on the NA World of Warships forums. There are items that belong on a video game forum, and items that don’t. While this may not spell out every possible item to avoid, use common sense. In the spirit of keeping these forums a part of the World of Warships experience, we’ve established a list of things that are unacceptable to post on our forums. These forums are designed to be a fun and interesting place for the community to gather to discuss all aspects of World of Warships. Keep that in mind.Welcome to the World of Warships Official forums! Since the Musashi is basically a t10 ship in a t9 match, most players try to get rid of the Musashi first because she is such a big threat to all BBs and CAs/CLs. Tanking shots from 1 or 2 enemies shouldn't be an issue, and shots that you tank won't sink your teammates. And make use of islands to deny enemies the chance to shoot your broadside, but don't try to camp behind them like some cruisers do - you only need to limit the amount of enemies that can shoot at you, not deny all the enemies line of sight the Musashi isn't a light cruiser that explodes when you do a single mistake. Point your nose (bow) at the enemy BBs and resist the urge to use your back turret if they shoot you because that already opens up your weakness for them.īut don't stay too far back - even with the great accuracy and shell travel time, hitting something at 18km+ can be difficult. ![]() The Musashi (just as the Yamato) is a terrible brawler because of a severe weakness below the front turret (often called the "Yamato cheeks" by players). Stay at 12-16km distance to the enemy team.
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